Since I bought Oculus Quest, I felt that it lacked a proper Doom-like action shooter. I created a scene in the editor based on what I envisioned, but it was absolutely impossible to run on Oculus Quest. This article describes various tricks I have used to bring it to Quest without too much sacrifice.
Vector can find elements in linear time, hashtable in constant time. That’s a pretty elementary part of computer science. However, better complexity does not always mean it’s faster.
So I was told that Oculus SDK is Windows only and Linux gets no love. Bullshit.
How about defining the variable, initialising it and writing code for serialisation and deserialisation on a single line of code?
It’s somewhat annoying that a factory needs to depend on all classes that inherit from the common interface. This issue can be avoided using a self-registering factory.
C++ has a bad reputation for long times needed for development. However, as this task has shown, it does not deserve this reputation.
Serialisation into human readable formats tends to be a tedious task in programming languages without a lot of reflection. Here is a trick to make it far less repetitive in C++.
Embedded World is a conference and exposition held annually in Nuremberg, Germany in late February or early March. As its…
An ironic advice about programming… or better to say, an advice how to get fired from your job and then assaulted by me
A story how I got the least suitable VPS possible without warning